About Me

Hello. I am a technical artist (aka 'actionscripter') looking for interesting projects. My previous experience was working at EA Canada from 2007 to 2012 on triple-A video games including

  • NHL 9/10/11/12
  • Need For Speed:The Run
  • Fight Night Champion
  • FIFA10 / FUT 10
  • NBA 9/10/Elite, NBA Jam, NCAA, Facebreaker

Other job titles that describe what I do

  • actionscripter (mostly AS2, some AS3)
  • ui scripter
  • flash animator
  • flash developer
  • actionscript programmer
  • flash/actionscript programming
  • interface programmer
  • animation prototyper
  • ui interface developer

Tools that I've used over the past 5 years

  • Frostbite
  • Flash up to version CS5
  • FlashDevelop
  • Most of the Adobe suite (aftereffects/photoshop/illustrator/etc)
  • Perforce
  • Hansoft

The kind of work I do

  • animation prototyping
  • menu system animations
  • loading screen and bootflow animations
  • player and team transitions
  • background animations
  • particle effects; smoke, dust, fire, snow, dna, clouds, sparks
  • lighting effects, lens flares, gleams, glares and glows. all your bling belong to us.
  • HUD animations
  • player card animations
  • 2.5-D animations (faking 3d using 2d assets)
  • recreating sports broadcast from CBS, ESPN and other licensors
  • widgets, meters, scoreboards, stats, infographics and data vis
  • animated advertisements
  • a combination of timeline or scripted animations depending on the needs and limitations of the project
  • photoshop scripting/flash tools/stuff to make artists lives easier when batching gazillions of images
  • text animations, scoreboards, level and progress meters, fatigue indicators
  • shine and polish animation tasks

For more info please contact me at dannymather @ gmail . com.